Method GameObject:IsTransport [-] [+]
Returns 'true' if the GameObject is a transport
Synopsis
isTransport = GameObject:IsTransport()
Arguments
None.
Returns
boolean isTransport- See method description.
Returns 'true' if the GameObject is a transport
isTransport = GameObject:IsTransport()
None.
boolean isTransport
Prefix searches with a type followed by a colon (e.g.
fn:) to restrict the search to a given type.
Accepted types are: fn, mod,
struct (or str), enum,
trait, typedef (or
tdef).